Figure 3 plotting function Block-ordered adjacency heatmap (BT-SBM)
Source:R/plotting_functions.R
plot_block_adjacency.RdPlot the adjacency (wins / matches) heatmap with rows/cols ordered by
the hard partition (fit$estimates$x_hat) and, within blocks,
by marginal wins. Draws block boundary lines and (optionally) a side color strip
for block IDs if ggside is installed.
Optionally relabels blocks so that Block 1 has the largest mean player
strength \(\lambda\) (mean computed across players in the block).
Usage
plot_block_adjacency(
fit,
w_ij,
x_hat = NULL,
relabel_blocks = c("none", "avg_lambda"),
lambda_hat = NULL,
relabel_decreasing = TRUE,
clean_fun = clean_players_names,
players_df = NULL,
players_id_col = NULL,
labels = NULL,
labels_key_col = NULL,
labels_value_col = NULL,
clean_display_labels = NULL,
order_ids = NULL,
palette = NULL,
fill_low = "#FFFFCC",
fill_high = "#006400",
no_match_label = "No match played",
no_match_color = "white",
mark_unplayed = TRUE,
unplayed_mark = "×",
unplayed_mark_size = 2.2
)Arguments
- fit
Output list from
gibbs_BT_SBM().- w_ij
Integer matrix of wins (same players & order used in
fit).- x_hat
partition point estimate. One n-length integer vector.
- relabel_blocks
Either
"none"or"avg_lambda"; controls optional relabeling ofx_hat.- lambda_hat
Optional lambda draws/vector used when
relabel_blocks = "avg_lambda".- relabel_decreasing
Logical; direction used in
avg_lambdarelabeling.- clean_fun
Optional function to prettify player names. Default: identity.
- players_df
Optional data.frame used to infer display labels.
- players_id_col
Optional id column name in
players_df.- labels
Optional display labels; either named by item ids or aligned with items.
- labels_key_col
Optional key column in
players_dfused to match item ids.- labels_value_col
Optional value column in
players_dfcontaining display labels.- clean_display_labels
Logical; if
TRUE, appliesclean_funto resolved display labels.- order_ids
Optional explicit player ordering.
- palette
Named colors for blocks (as character vector). Defaults to a Wimbledon-ish palette.
- fill_low, fill_high
Colors for the heatmap pixels gradient low/high.
- no_match_label
Label used for pairs with zero observed matches.
- no_match_color
Fill colour for pairs with zero observed matches.
- mark_unplayed
Logical; if
TRUE, overlaysunplayed_markon unplayed pairs.- unplayed_mark
Character marker used for unplayed pairs.
- unplayed_mark_size
Numeric marker size for unplayed pairs.